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Tag Archives: studio

So you want the GameMaker 8 style in Studio

Although GameMaker:Studio is a jolly good piece of software, it looks very unprofessional and depressing. The old GameMaker 8(.1) layout was a lot better in my opinion – cleaner, simpler, brighter, more in the same style as other programs you would use along with it. Half a year ago I made a blog post called [...]

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GM Studio HTML5 – draw_self() is causing trouble

After spending more than an hour trying to fix some weird bug in my HTML5 game, I feel I have the right to complain about this: draw_self() does some weird things in HTML5 games made with GameMaker Studio. As you might know I am currently developing an HTML5 game, and this afternoon I was working [...]

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GameMaker:Studio settings you should change to make it even better

UPDATE! If you just want to change the style of GameMaker:Studio to the old GM8(.1) style, check out this post. One of the first things I did when I got GameMaker:Studio was browsing through its settings menu’s, because that’s were you usually find either the hints to the hidden gems, or the hidden gems themselves. [...]

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GameMaker:Studio Semi-Public Beta

Good news! YoYoGames’ GameMaker:Studio has finally moved into a (semi-)public beta stage. Today, everyone who bought GameMaker:HTML5 before February 27th, 2012, recieved an email from YoYoGames with a link to the beta. GameMaker:Studio is an extended version of GameMaker:Standard, and it’ll allow you to export to platforms other than Windows. The list now consists of [...]

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