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Tag Archives: maker

GM Studio HTML5 – draw_self() is causing trouble

After spending more than an hour trying to fix some weird bug in my HTML5 game, I feel I have the right to complain about this: draw_self() does some weird things in HTML5 games made with GameMaker Studio. As you might know I am currently developing an HTML5 game, and this afternoon I was working [...]

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HTML5 project

So I’m probably going to make an HTML5-game soon. But it’ll be about more than just making a game. I’m currently in the Dutch “V6″, which is basically the same as the American “Grade 12″ or “Senior”. Each year, everyone has to do a big, final paper. It can be about anything, really, but it [...]

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GameMaker:Studio settings you should change to make it even better

UPDATE! If you just want to change the style of GameMaker:Studio to the old GM8(.1) style, check out this post. One of the first things I did when I got GameMaker:Studio was browsing through its settings menu’s, because that’s were you usually find either the hints to the hidden gems, or the hidden gems themselves. [...]

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GameMaker:Studio Semi-Public Beta

Good news! YoYoGames’ GameMaker:Studio has finally moved into a (semi-)public beta stage. Today, everyone who bought GameMaker:HTML5 before February 27th, 2012, recieved an email from YoYoGames with a link to the beta. GameMaker:Studio is an extended version of GameMaker:Standard, and it’ll allow you to export to platforms other than Windows. The list now consists of [...]

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